
In college, we would stay up for hours playing Halo. After every game we’d all rush out to the hallway (pretty much everyone on our wing in the dorm played) for a post-game discussion. Life was good. I can remember all it would take was one person to start up their Xbox and play the Halo theme song. Soon 10 or so friends would be crowded around the door… or loading their Xboxes to join the game.
It just hasn’t been the same since the days of Halo: Combat Evolved. I think some of it is that my friends aren’t across the hall anymore and we can’t LAN. But there is also the evolution the game has taken. When Halo 2 came out, a lot of the game dynamics changed, and Halo 3 just solidified it. Granted I still enjoy the games, but it doesn’t compare. I think that Bungie has taken the skill out of the game. In Halo, if you were surrounded by 3 or 4 guys and were by yourself, you could easily emerge victorious if you had a steady aim. The game took skill. Since, it has been a downward spiral of suck. Bungie calls it “Equalization,” I call it pandering to the n00bs. They have adopted a ‘spray and pray’ tactic that has worked so well in the past. Hell, the US used that tactic in the Vietnam War, and look how that turned out. Now if you have a head to head battle, and you come out on top, your shields are most certainly gone and anyone that can send a few bullets your way will get a free kill.
I have a solution: Bungie, develop multiplayer over Xbox Live for Halo: Combat Evolved. I will never need another multiplayer Xbox game again. I'll be in the green pastures of Blood Gulch.
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If you find yourself alone, riding in the green fields with the sun on your face, do not be troubled. For you are in Blood Gulch, and you're already dead!
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